Design Pillars
Pillar 1
Section titled “Pillar 1”Each mechanic must have roots in kitsune folklore
Pillar 2
Section titled “Pillar 2”The game must be authentic to Japanese history and culture
Pillar 3
Section titled “Pillar 3”The player should be encouraged to explore and investigate
Pillar 4
Section titled “Pillar 4”The story should develop the players understanding of the world